I saw this awhile back and I've been meaning to make a critique of this, I let it simmer since it's a very original concept, and I see some things that look counterintuitive to me. I don't know if this is still useful to you, but here's my humble two cents.
The technique is great. I just love the way it jumps out and looks like a real object. The design is incredibly original, many people just go for a bigger gun or one loaded with electronic doodads and polymer construction for the futuristic look. You clearly went outside the box here, but put some thought into it and didn't go fantasy crazy.
At the same time, some things in this pistol are usually better suited for a rifle. The bullpup layout looks futuristic, it seems out of place in a pistol though since it's already a short arm and bullpup designs bring a host of problems for the only advantage of less size/more barrel length. I'm assuming maybe incorrectly that the whole slide reciprocates backwards, so if aiming it like a standard pistol it might hit you and fail to load the next round.
I can't quite imagine how the magazine change works out. The rounds just sticking out the back would get grimy or moist and foul the mechanism. There's no hammer (electric ignition?), and the layout seems like it'd give it an odd balance.
I think the magazine is the only piece that's really out of place to me. When you think about a pistol you need to consider firing positions and the way it'll be held. Torvenius has some really cool ideas, but the vast majority of his weapons would be unwieldy to use in a real world setting. The 45 degree angle handle looks really cool and futuristic, but if you angle you hand in the way you need to in order to hold this level, it'll strain your hand into a poor firing position. Granted, for a video game, that doesn't matter as much as if you were planning on making it in the real world, all the same, maybe a reduction in the grip angle and a different magazine.
Aside from the handle and magazine, looks cool, can't wait to see the game it's going into.
This is a fine and aesthetically pleasing design. My curiosity compels me to ask however. What keeps the ammunition inside the pistol clip? The bullets appear to have the butts hanging out without anything to brace them inside the clip.
Hm. . . I really like the layout, I'm just not sure about the exposed rounds. Other than wondering how they're retained in the mag, it strikes me as an accident waiting to happen if the weapon gets dropped. . .
Build a clear plastic section, a' la the Steyr-aug, into the back of the mag? Or possibly just slot one or both sides? That way you'd keep the at-a-glance check on your ammo level.
Other than that, very nice. I could easily see this being released with all sorts of different barrel lengths and fore-grip add-ons from compact pistol to light carbine/compact smg.
Very interesting concept, I actually like the Magazine on your gun, it's not traditional, but what futuristic weapon is right? it's all about the asthetics, and this gun is BADASS. definately would be interested in working on this project. Nice work.
It's an awesome side view concept which I could easily use, as a 3D modeller. It's clear and sharp.
As to how it looks you should avoid using patterns without making them respect the weapon's 3D volume. Try using the liquify filter (if you're using photoshop) or the smudge tool, or even select + free transform (for more geometric surfaces like the bevels in the weapon.
It takes too much work for such a small change, but it makes a world of difference to the look of the weapon.
i think the Magazine is the only real issue cause you can see the bullets out of the back which makes it seem more "tape that together with this" Also hard to figure out how you would put the Magazine in but it is still very well down.
Remember kids this isn't a clip its a mag. Clip is a little piece of metal used on old bolt actions and stuff. Just a little gun history for those who may get mad at my critique.